![]() What I really like about FFG Star Wars, which I've started playing with two separate groups here in the last couple of months (Star Wars fever is beginning to ramp up, trendspotters!), is that it's a game that has tons of mechanical options and fiddly bits for players to sink their teeth into - skills to rank up, talent trees to climb, long lists of equipment to pore over and obsess over between sessions ("oh MAN if we just get a thousand creds next session I can totally pimp my speeder!") - but all the math homework is completely offloaded onto the players to give them something to do during their downtime. ![]() ![]() Re: Star Wars Saga vs Age of Rebelion/Edge of the Empire
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